Push for Alpha

Things have pretty much returned to normal at work following all the layoffs last month. Prototype is really coming together as we are about 4 weeks from our internal Alpha milestone. Again....
For us that basically means the game is feature complete: lots of bugs, and some placeholder art, but no more features will be added to the game after that point. To make that date a lot of features have been cut from the game; a nice change of pace from the usual barrage of requests from the design teams :)