Matt Hughson
Based in Vancouver, British Columbia, Canada

Founding date:
June 20th, 2013


Press / Business Contact:


Swipe Tap Smash

2501-1255 Seymour Street
Vancouver, BC, Canada
V6B 0H1

1 (778) 895-3251


Game developer with almost 10 years of professional experience. Dreams of making it Indie.


About Matt Hughson

Matt Hughson is a Game Programmer working out of Vancouver, British Columbia, Canada. He's been doing it for about 10 years now, and over that time has had the chance to work on some amazing projects!

Professional Work History

Matt helped develop the online lobby systems used across almost every EA Sports title. He helped architect and create the Flash frontend systems used by Radical Entertainment on multiple shipped titles (and a few cancelled ones). Matt also lead both the Frontend and Mission programmers on Prototype 1 and 2 respectively. In 2012 Matt left Radical Entertainment to help form a new studio in Vancouver: Digital Scapes. Funded by Techland, the studio behind Dead Island, they developed a special PVP game mode for the game Dying Light, set to ship sometime in 2014. Currently Matt works for Microsoft at Blacktusk Studios in Vancouver.

Independent Development

In his spare time, Matt programs even more! While his professional work allows him to work on massive, multi-million dollar game projects, he has a passion for making small 2D games as well. These smaller projects allow him to take the role of Designer and Technical Director. Most of these projects are open source, and can be viewed online by anyone interested.



Release trailer for Swipe Tap Smash. YouTube



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Awards & Recognition

  • "Dream.Build.Play 2010 Finalist" - Spring, 2010

Team & Repeating Collaborators

Matt Hughson
Programmer, Designer

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks